Google announced yesterday (19) Stadia. Google’s own long-awaited gaming platform. It’s a streaming service that promises to take cutting-edge games, which would require advanced hardware to run in a conventional way, to basically any device and instantly. With games starting in just five seconds straight from the browser.
“We found that we can take any big game to any device through Google Chrome,” said Google Chairman Sundar Pichai on the stage of GDC 2019 in San Francisco, United States.
In short, the big balcony is to dispense with the use of some console to perform simultaneous transmissions for any device. Initially, Stadia will run from desktops, laptops, smart TVs, smartphones and tablets. It should open up many possibilities for remote gaming. It would let the fun begin in one device and continue in another device from the very point where you stopped.
If the idea of Nintendo Switch was already sensational in allowing the player to load the console anywhere, Google seems to take the situation to another level by allowing the game to start on the notebook, switch to the TV in the room, and then proceed on the smartphone. And all without having to install anything. It depends only on the connection to the internet.
To run the party, Google also announced the Stadia Controller. The equipment looks anatomical and has a very sober look. It has buttons Xbox style, two analogue ordered as in the controls of the PlayStation. And it also has buttons of quick access to the sharing and the Google Assistant.
Stadia Controller was also announced today. (Source: Google / Playback)
Stadia is the product that until now has been called Project Stream. It was announced last year by Google. The new platform will allow gamers to play cutting-edge titles on several different devices connected to the internet through Google Chrome. That is, no specific hardware is required.
“A place for all ways to play,” said Phil Harrison. He is one of Google’s vice presidents who has been an executive at both PlayStation and Xbox. The choice of the expression “a place” is not for nothing. And it is in line with the suggestive slogan of the Stadia: the future of games is not a box, it is a place.
“Stadia offers instant access to the games without the need for downloads or installation,” said Harrison, making it simple and straightforward to explain.
In his presentation, Harrison spoke of a connected and integrated platform and was not exaggerating. One of the highlights of Stadia is the possibility of offering multiplayer gaming for its players. This will expand the possibilities of multiplayer challenges.
Made for the streaming generation of games, the Stadia has other interesting features in that sense. Those who are playing can select an exact point of the game to share with other people – the State Share -, making it easy for spectators to join streamers and youtubers games and also the good old round among friends.
Stadia in operation. (Source: Google / Playback)
During the Project Stream demo, Assassin’s Creed Odyssey ran and consumed 300GB of data in 50 hours, raising some questions as to what the ideal minimum connection to run the games remotely.
Today, the company has confirmed that Stadia will seamlessly stream 4K games at 60 frames per second in HDR and surround sound over a 25 Mbps connection. She hopes the platform will work on a 5G network soon, but at first it will only run through WiFi and wired connections.
More power than Xbox One X and PS4 Pro together
To ensure the quality of image processing for its players, Google partnered with AMD to create an exclusive GPU for their datacenters. It will offer 10.7 teraflops power and therefore will be more powerful than the Xbox One X (6 tflops) and PlayStation 4 Pro (4.2 tflops) video cards put together.
To complement the performance part, each Stadia session will also be powered by a 2.7GHz x86 processor and 16GB of RAM, reports Google. All this combination will offer game transmissions in the future from 8K to 120 fps.
Exclusive on the way
Google announced today the formation of Stadia Games and Entertainment , the division that will take care of the initiative of the games and of its own games. The group will be headed by Jade Raymond, former EA and Ubisoft recently confirmed as one of the company’s new vice presidents, and it is possible that it will be responsible for developing exclusive games for the Giant’s web gaming service.
While the exclusive ones do not arrive, one of the first games to support Stadia will be Doom Eternal, id Software’s title that will run at 4K and 60 fps for users of Google’s new gaming service.
When and where?
On the stage of GDC 2019, Google has confirmed that Stadia hits the market later this year for Europe, the United States and Canada – Brazil, of course, was left out and there is still no forecast of when (nor if) the Google games streaming platform will reach other regions.
Google has not yet reported on how to access Stadia, whether individual sales or subscription style Netflix and Spotify.